Thursday, 29 November 2012

Second year - Lighting final

My tutor has helped me to improve the lighting on my layout.

Compared to the previous one I think it has improved well.

Wednesday, 21 November 2012

Second year - Walk cycle again

Second year - Norman drop

 Here are my attempt of animating the first scene of norman falling down from the sky and hitting his face.

Look at his face, haha. Making his pupil as tiny as possible makes hilarious expression.

Sunday, 11 November 2012

Second year - Layout with background

I have added cylindical mapping onto the cylinder around the layout (so that the layout is actually inside the cylinder) to get the sky around the layout.

Second year - Lighting test

 I've started adding lights on my layout. These are the tests that I've done.

Firstly I have added ambient light with a shade of dark red at the centre of the layout. I wanted scary, bloody and negative but strong effects so I have chosen dark red.
Then I have added spot light at the left side of the layout to give second lights. Without this it will be just a dark red weak light.

Monday, 5 November 2012

Second year - Norman expression

 From the top -

Confused / Thinking
Inflating cheek (?)
Silly face
Scared / Worried

Second year - Norman moving around

We have finally started to use rigged model 'Norman' on Maya.

These pictures are the practise of poses and the control of the skeleton etc...

Thursday, 1 November 2012

Second year - Skull Challenge

I wanted to add skull in the layout so I've started off with sketching the ideas so that I could use it as a reference. I've decided to not model the jaw bone to show that the skull has been there for many years.
So, the images below are my attempt of modelling a skull on Maya. It was actually not as hard as I thought it would be, but the most hardest part is to get the right 'dint' at the side of the head and also the shape of eye-holes.
It will be added onto the layout.