Showing posts with label Character Design. Show all posts
Showing posts with label Character Design. Show all posts

Monday, 12 November 2012

Second year - Norman falling

I've looked into the very first scene of Norman falling and landing on his face.

Wednesday, 3 October 2012

Wednesday, 26 September 2012

Second year - Misunderstanding!

Somehow I was designing my own character yesterday, but I got told that we are using the character which has already been rigged (Norman) so I have to throw this character away for now.

I was originally thinking of a girl sitting on a swing, feeling lonely with no friends... etc.

But I guess I can use the same story ideas for the already been made characters... I hope.

Tuesday, 6 December 2011

Character Design (Initial)

For my Character design I have started to sketch whatever came up on my head. I wanted to create a character that is original, which means no copy-ing other existant characters.
I quite liked the Robot Ideas (Second Image), I wanted to go for a simple shapes so that I will be able to animate him easily... I sort of sound a bit lazy but I wanted a character that does not involve time consulming details. I thought 'Simple is the best'.

The Last image is my attempt of making one of my character on Maya... Yes, Its sort of look a bit odd but I liked how simple it was to make.

Monday, 5 December 2011

Character Design (Developed)

I have decided to stick with my Robot Ideas. I will be developing him to get the final Design. Robot is obviously an artificial character, who supposed to have no emotions and moves as the human requests them to. I wanted to link Robot's miserable life to the animation, one of my idea is that Robot is all alone and wants to be loved. He supposed to not have any emotions but he is the one of special Robot that can create emotions. Again, I am going to stick with the simple designs because I think simple character would be easier to animate.

Character Design (Developed 2)

These are my developed character design, neatened up with Photoshop.

I had an advice and maybe this character is not too flexible, for example his legs are too short so it may be hard to animate the movement. Or I could leave it as they are and keep his short leg as the part of his characteristics. difficulty in walking or any movements may add new personality and could be interesting.

I personally would like to change slightly so that it will be more simple and flexible.



Character Design (Final)


 I have finally created a final design of my Character design.

"Robot AI". The name came from the Japanese word, Ai means 'Love'. Also it reflects the word 'I' in English as well. He is a lonely Robot who wants to be loved. He is a gentle, nature-loving Robot and peace-hoping character. He learns to walk by observing people walking across his house. He learns how to jump, how to sit, and also he learns what 'love' is.

Im happy with my design, one of the reason is because I have kept the initial designs and developed into more flexible character. Also he is still very simple shaped character, so I believe that it will be a simple process to animate him.

For his colour I kept it in a warm tone swatches. When I was looking at what colour would suits him the best, and I thought the strong colours would not match him and may ruin his personality.